With 8.3 out it’s time to take a deeper look at the new recipes and the opportunities we have to make gold. So far I have had great success with the combatant gear, and I expect the new Uncanny gear to do just as well.
A look at the new tailoring recipes
In 8.3 the only tradeable recipes that tailors got are for the new Uncanny Combatant gear. Tailors get access to the 5 non-azerite armor slots as well as being the only ones that can craft cloaks. The items are item level 400 and they have one of several possible random enchantments with secondary stats.
The recipes have 3 ranks with decreasing material costs, with the most important one being the decrease in expulsom cost as this is by far the most time consuming part of the process.
Similar pieces have done extremely well for me in earlier patches and I have already seen players getting some really large sales, so let’s take a look at them.
Getting the recipes
The rank 1 version of the recipes are all obtained from your profession trainer right in your factions capital city. You need skill level 170, which is fairly reasonable to get. The higher rank recipes are sold by the new profession liason found by the PvP vendors. As with the previous patches the rank 2 recipes will cost you 2 marks of honor and the rank 3 recipes will cost you 4 marks of honor.
This time around the higher rank recipes are significantly more attractive compared to the last patch as the expulsom costs have been increased across the board. For everything except bracers the expulsom cost has been increased by two, which is huge. This is somewhere around 40-50 seconds extra crafting time per piece in terms of expulsom crafting.
Stocking the items
I prefer stocking up to at least 5 of each base item. You get a nice spread of various suffixes. If you have the capital going up to 10 of each base item is quite good. If you have full rank 3s compared to rank 1 you will save 45 minutes of crafting when crafting 10 of each. Never has the rank 3 grind been more attractive in terms of time investment than this time around. Of course you can do some AFK crafting, particularly when crafting all the tidespray bracers, but getting the higher ranks will save a lot of time.
The recipes require deep sea satin and gilded seaweave in addition to the expulsom, so be prepared do dump a lot of gold into these items. You will also of course need a huge amount of tidespray linen for the bracer shuffle.
To get the expulsom needed you will have to do your own scrapping. By crafting the Tidespray Linen bracers en masse and scrapping them you will get one expulsom per 6 bracers on average. You get the recipe at level 1 Zandalari crafting so you can use a level 110 character to craft the tailoring bracers if you do not have tailoring. Expulsom is time consuming to craft, but at least you have everything you need on your tailor. You can just craft tidespray linen bracers and scrap them immediately. You will need a LOT of expulsom.
Valuing your expulsom
If you have not set a value for your expulsom in TSM you will have to do so for my TSM settings to work as they heavily rely on the crafting source. To do so you head to the crafting reports window by typing /tsm crafting.Go to materials and search for expulsom. I use a custom price called expulsom, but you can just paste the string below straight in. It will use the lowest crafting cost of the tailoring bracers or either of the leatherworking bracers to calculate the cost of one expulsom.
As usual I rely on the same auctioning operation I have utilized throughout the entire expansion to post crafted gear. It will be invalid if you haven’t set a proper price for expulsom, so make sure you get one in.Due to the random proc nature of the items my group will be missing some of the variants and you will have to add them manually. Just go to the group page of TSM and click the sub groups for item level 340 gear.